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Kraklin On January - 5 - 2011

The Darkmoon Faire is in town for the first time since the launch of Cataclysm and I took the opportunity to level from 485 inscription to max and have my hand at making gold with Cataclysm Darkmoon Cards.

Back in WOTLK I made a lot of gold by crafting darkmoon cards; the old Greatness, Illusion and Berserker cards and even then I was late to the party, I started crafting them after they were available for a year but I pulled in about 6,000g profit in one day crafting them. I found that crafting darkmoon cards were highly profitable after reading Markco’s 20k gold guide, he’s updated it with Cataclysm gold strategies I highly recommend it.

Last night after I dinged 525 inscription I put together a darkmoon card profitability spreadsheet and got to buying up materials and crafting cards, here’s how it turned out.

Figuring Out Profitability and Costs of Darkmoon Cards

Step one was to figure out my costs to craft each card and the value of the finished decks. You can check out my darkmoon card spreadsheet to see all the values but here’s the summary of my costs:

10x Inferno Ink

After leveling inscription I only had 6 inferno inks left over and I value my inferno inks at 200g per.

Out of a stack of a lower end Cata herb you can expect 5 blackfallow ink and 0.5 inferno inks, I sell my glyphs for a minimum of 65g each which gives me a value of 21.66g per blackfallow ink, if I get half an inferno ink also from that stack of herbs I would divide by 2 the value of inferno inks (200g) and add that to the value of the inks giving me = 21.66g x 5 inks from a stack + 100g for the 0.5 inferno ink = 208.3g. This means that I can pay up to 208g for a stack of lower end herb and be at cost, luckily I sell a lot of glyphs above my 65g threshold and you’ll see from my calculations later that I make a profit from the 200g value on the inferno inks.

30x Volatile Life

Paid on average 10g per Volatile life, costing me 300g per card. It would of been much cheaper if I had stocked up the previous week before the faire.

1x Resilient Parchment

Total cost to craft a card = 200g x 10 + 300g + 0.5g = 2300.50g

The next step is to find out the value of all the Darkmoon Cards to see what our average profit will be per card.

In Cataclysm there are 4 new decks

Hurricane Deck – Combine Ace to Eight of the Winds – turn in for Darkmoon Card Hurricane (AGI or STR)

Tsunami Deck – Combine Ace to Eight of Waves – turn in for Darkmoon Card: Tsunami

Volcanic Deck – Combine Ace to Eight of Embers – turn in for Darkmoon Card: Volcano

Earthquake Deck – Combine Ace to Eight of Stones – turn in for Darkmoon Card: Earthquake

The way I designed my spreadsheet is to take the value of the completed deck and then divide that number by 8 (since you need 8 cards to make a deck and you have equal chance to get each card)

Since each deck has its own value you must average out the value across each card since you have an equal chance to get a card in any of the decks.

For Example: Darkmoon Card: Hurricane goes for 25,000g on my server, dividing that by 8 gives us a value of 3,125g for each card. On the other hand Darkmoon Card: Earthquake sells for 10,000g making each card worth 1,250g.

It is important to know the value of each of the different cards so you can set up snatch lists to buy hurricane cards (of the winds) for under 3,000g  or post them for sale if you see certain ones over that value.

Here are the values of the cards and the average on my server:

Average Value 3312.5
Hurricane Deck 25000
Ace of the Winds 3125
Two 3125
Three 3125
Four 3125
Five 3125
Six 3125
Seven 3125
Eight 3125
Tsunami Deck 46000
Ace of Waves 5750
Two 5750
Three 5750
Four 5750
Five 5750
Six 5750
Seven 5750
Eight 5750
Volcanic Deck 25000
Ace of Embers 3125
Two of Embers 3125
Three of Embers 3125
Four of Embers 3125
Five of Embers 3125
Six of Embers 3125
Seven of Embers 3125
Eight of Embers 3125
Earthquake Deck 10000
Ace of Stones 1250
Two 1250
Three 1250
Four 1250
Five 1250
Six 1250
Seven 1250
Eight 1250

So the average of all those cards gives me 3,312g. I can expect over the long term making each card to eventually even out to that amount per card. Since I know my cost is 2,323g that means on average I should pull in a profit of 3,312g – 2,323g = 989g per card.

Making 12,000g In One Night of Darkmoon Card Crafting

I got to work crafting cards, seeing that I could make on average about 1,000g for every card I could craft.

I went ahead and bought up all the herbs I could for under 10g each (or under 14g each of the higher end herbs that give 1 inferno ink per stack), bought up volatile lifes under 12g and any inferno inks that were under 175g.

I made a total of 13 cards and these were the ones I ended up with:

Ace of the Winds – valued at 3,125g

Four of the Winds – 3,125g

Seven of the Winds – 3,125g

Ace of Waves – 5,750g

Four of Waves – 5,750g

Eight of Waves – 5,750g

Three of Embers x 2 – 6,250g total

Four of Embers – 3,125g

Six of Embers – 3,125g

Seven of Stones x 3 – 3,750g total

Total value from cards = 42,875g. Total Cost = 30,199g. Profit = 12,676g

I know the gold isn’t sitting in my mailbox yet, but it is safe to assume that I can get these prices for the cards as when the darkmoon faire leaves so will the supply of these cards as long as I sell them before the next darkmoon faire.

Not bad for 2 hours of work, there is another step to take though if you really want to make a big profit.

Buying and Selling Darkmoon Cards for Profit

Crafting the cards is just one side of the battle, if you know how the whole thing works you can spot which cards are in low supply and ones that are underpriced, this is more of a long term strategy but will pay off nicely as you finish off completed decks.

With the darkmoon card spreadsheet you know how much each card should be worth, if you make shopping lists in auctionator (see image below) or a snatch list for each card you can do a search each time you log on and buy up cards that are going for less than 20% of the value or sell off extra cards you have that are above 20%.

For example, I was only able to craft 13 cards and had 3 “of the waves” cards to make the Tsunami Deck, when I ran my shopping list search on all of the “of the waves” it showed that the Two of Waves and the Three of Waves were selling for 4,499g and 4,199g respectively. Since the value of the cards are 5,750g (since the Tsunami Deck sells for 46,000g on my server) I bought them up and right there made 2,802g profit there. They are cards I need to go towards making the Tsunami deck and I’ll keep my eye open for the Five/Six and Seven that I still need, I’ll even be able to use the profit difference to pay more for the cards I still need if I have to since I’ll still pull in a great profit if I can complete the deck.

It’s all about having the bigger picture in mind and reacting to the market needs, buy the cards that seem to be flooded at the moment in the market that you require and sell off cards that seem to be in really high demand or none are listed, charging a premium so that those who are desperate to finish off decks may be willing to pay 50% or double for a card to just get it now!

Good luck with your darkmoon card profits, I do recommend caution in stocking up on too many cards as the price will tapper off with each darkmoon faire (remember the price of Darkmoon Card: Greatness went down to about 4,000g average near the end of WOTLK) but there are large profits to be made if you keep track of your costs. Also be sure to check out Markco’s 20k gold guide for other tips like the one in this article.

16 Responses

  1. WoWMidas says:

    I find the whole thing tempting, but the costs on our server are too high to make these new cards attractive yet, imo. I’m with Gevlon in that this market looks too risky (and a bit of a pain).

    Our Volatile Lifes are going for 15g+, and there is no way to pull in 60g+ per glyph to make money on the other end of milling (we have a mass marketer posting walls on most glyphs at 18g per – with few exceptions at 60g, primarily for Outland herb glyphs). So to me this looks resource intensive with pretty high risk.

    If we call Inferno ink 150g per (that’s well below our server price, but one can also make money selling fortune cards), mats are about 2000g per darkmoon card. I *can* see someone operating at scale and walking away with a tidy profit, but hanging onto inventory would be risky…the Darkmoon Faire week is half-over, who knows what will happen before the DF week next month…

    So what I’ve been doing instead is selling the Inferno Inks at 180g-195g instead. I might miss out on a chunk of profit, but this is guaranteed money: Twilight Jasmin goes for 180g per stack, so I break even on the Inferno inks and can turn the Blackfallow into Mysterious Fortune Cards for 30g+ a pop. In other words, a solid 100% profit on each stack (6 inks per stack x 30g+ each), limited only by demand for fortune cards and inferno ink.

    Card flipping ironically, may be less risky than card crafting. Or a profitable independent activity.

    In any event, thanks for the analysis!

    • Kraklin says:

      yea it is kind of risky, I am leaving for vacation tomorrow night and I might be stuck without a completed deck until the next faire. The reward is high though if I can pull it through.

      It really does depend how much you can sell your glyphs for, I was tempted to convert all my blackfallow ink into inferno ink as I was low and prices were too high on the AH but if I can sell glyphs for 80g, that’s 26g per ink… if I convert 10 of them to inferno ink that’s worth 150g that’s 15g per ink.

      The reason I got involved in darkmoon cards back in WOTLK was to get rid of all my snowfall inks.. they stocked up so fast… might have the same problem later on in Cata where you’ll have 1,000 inferno ink sitting in your bank and can’t sell runescrolls or inferno inks on the AH fast enough to sell out.

  2. Tarel says:

    Nice in theory and application….but your profit isnt known until you sell. Prices fluctuate just too much at the moment. Wave cards sell for 4k or less on mine etc….. yet herb prices are similar to what you indicate.

    In my view if you are say blackfallow ink is 20g then you should take 10 of them to get an inferno and just mass crank your cards to get glyphs. I have been contemplating doing this.

    Glyphs for me are a huge source of income as half of the glyphs sell for 100-250gold each.

  3. Asmiroth says:

    The value of a card is not the value of a deck divided by 8. Its value is market scarcity. I can clearly remember LK cards where Aces were 2-3 times more expensive than other cards, even though they had the same chance of showing up. The decks were also much less expensive than if you bought the cards yourself. I see parts of that right now, where the Hurricane deck goes for 25k but some cards go for 4-5K. I would vouch for collecting cards instead of decks to make the real money.

    Overall, I would say there is less risk this time around for multiple reasons:
    1) all the decks are useful to someone. This was not the case previously.
    2) there are very few max level inscription players due to the 510-525 training gap. At 500-1K cost per point to train, many players are focusing on forged documents and giving up since glyphs still turn a huge profit.
    3) everyone has more cash. Leveling from 80-85 I made 20K selling the stuff I picked up during my trip.

    The only point I have against cards right now is that the amount of players in need of cards is low since we’re barely a month into the expansion. Profit is higher per card but volume is lower. Also be aware that RNG says you could make 10 cards and they could all be earthquake and you just lost 10k.

  4. bammer says:

    i spent about 400k on mats the first week of cata… made 5 decks from them… those 5 decks sold for a total of 733k including all the doubles that i sold.. during the faire i sold 3 hurricane decks for 35k each… prolly could of gotten more but my server sucks full of cheap O’s

  5. Frostu says:

    I have been having problems using ktq and skillet or any other tradeskill window.

    I set the threshold to 60 gold and ktq is queueing glyphs that are selling for much less. This tends to make me craft glyphs that are not profitable.

    Can anyone give me the urls to working add ons that will give me a valid list of glyphs ? I am also noticing ktq is not considering those on auction or in inventory of my banker on occassion

  6. Frostu says:

    Hey thanks for the response. I mean vaild as far as meeting the threshold :) ill give this a try tonight.

    How are you getting the prices to help determine the current pricing? Im using auctioneer –> glypher

  7. Vril says:

    Question on your spreadsheet. In the column that says buy or sell card? I have some values with a negative. Like -831.5 for Ace of the winds. Does that mean do not buy the card and sell it or vis versa?

    • Kraklin says:

      that means sell the card if you have it. The AH Price is the average price that the card is worth, and the AH Value of Card is how much the card is selling for currently on your server.

      So if the AH Price is 3000g (meaning it sells on average for 3000g) and the AH Value of card is 5000g that means it is currently priced 2000g above what it should be and thus would show -2000g.

      • Vril says:

        Ok gotcha. Now if it says 1218 without the negative, for say Five of the Winds, that means I can or should buy the card for that value?

        I made 14 cards just now, in preparation for next season’s darkmoon fare.

        Here is what I got. Valued at is the AH value of the card (market value) on my server. Hopefully that is the right value.

        Ace of the Winds – valued at 3.536g

        Three of the Winds – 2,863

        Four of the Winds – 2,635g

        Five of the Winds x 2 – 1486g per card

        Seven of the Winds – 3,125g

        Ace of Waves – 5,805g

        Two of Waves – 3,558g

        Six of Waves – 2,354g

        Three of Embers – 1,976g

        Five of Embers – 2,339g

        Seven of Embers – 1,976g

        Two of Stone – 868g

        Seven of Stones – 2,667g

        Now I’m not sure if I should look for other cards and complete the decks or sell off the cards.

        The decks are valued as follows:

        Hurricane Deck 21636

        Tsunami Deck 38253

        Volcanic Deck 28554

        Earthquake Deck 16529

        • Kraklin says:

          I put your numbers in the spreadsheet..

          generally you’ll want to sell cards that are high priced over the average AH price, and buy up cards you are close to completing that are below the AH price.

          So in your situation, you could try posting your Ace of Waves for 5700g (which is a 1,000g profit over the 4,781g value you’d be getting making it into a card since 38,253/8 = 4781)

          you could buy up other cards if you have room for investment, so if there are any “of Waves” well under 4781g.. maybe like 3,000g or below you could invest in the ones you don’t have..

          But post the Ace of Waves, Seven of Stones, and I’d hold onto your Winds deck to try and complee a hurricane deck but try to buy your cards for under 2700g.

          • Vril says:

            Ok gotcha. I think I might have to wait until the fare comes around again. The market value 100% for Ace of Waves is 5700g, but one person already has it up at about 5600g. His is the only one up as well. I think I will get better play when the fare hits. For now maybe I can pick up a few cheap cards as people try to get rid of there stock.

          • Vril says:

            So I went ahead and got of the winds deck. Everything was under 2700g. Why I’m posting again, is I’m watching the market tank. I guess maybe because the fare is over and no one is buying?

            Two of Winds is at 51% or 615g. The market value on these cards is at 1184g now.

            Five of the winds! WOW, at 47%, buyout of 700 gold. So I’m looking at a market price of 1476 there!

            I’m not sure if I should, but I could really buy up stock here, and flip for big profit. Or get stuck. Oh boy!

  8. Dav says:

    What’s your take on selling cards vs. full decks? Is it *always* worth completing a deck if you have all the cards? It seems like there’s potentially more variation in the values of individual cards and thus more potential profit?

  9. CWL says:

    For people who are willing to farm for stuff…you can easily make huge profit on these cards without buying anything. I generally spend about 30-60 minutes 3-4 night farming Uldumn for herbs. I play on a east coast server so I’m generally herbing about 1-3 am server time. Last night I farmed for just over an hour on my druid (310 mount speed). I picked up enough herbs and life to make 6 cards. The cards are much much cheaper on my server but i still manged to make a 7,100k profit last night for one hour of farming.

    2 wind cards x 1,500G
    2 waves cards x 1,300G
    1 ember card x 1,000G
    1 stones x 500G
    Total= 7100G

    Generally I shoot to try to make 2-3 cards a night. I have two transmutes as well so my goal is to get at least 30 volatile life for transmutes to air. (On my server air sells for 35g each.)

    Between selling cards and transmutes to air I make anywhere from 15k-30k a week.

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